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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/FChaosFleshDeformableGPUManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FBindingsBuffer * GetBindingsBuffer
(
const void* ID, |
Look up bindings data buffers associated with ID_, MeshName_, and `LodIndex_. |
ChaosFlesh/ChaosFleshDeformerBufferManager.h | |
FBindingsBuffer * GetBindingsBuffer
(
const void* ID, |
ChaosFlesh/ChaosFleshDeformerBufferManager.h |
GetBindingsBuffer(const void *, const FName, const int32)
Description
Look up bindings data buffers associated with ID_, MeshName_, and `LodIndex_.
| Name | GetBindingsBuffer |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosFleshDeformerBufferManager.h |
| Include Path | #include "ChaosFlesh/ChaosFleshDeformerBufferManager.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosFleshDeformerBufferManager.cpp |
const FBindingsBuffer * GetBindingsBuffer
(
const void * ID,
const FName MeshName,
const int32 LodIndex
) const
GetBindingsBuffer(const void *, const FName, const int32)
| Name | GetBindingsBuffer |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosFleshDeformerBufferManager.h |
| Include Path | #include "ChaosFlesh/ChaosFleshDeformerBufferManager.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosFleshDeformerBufferManager.cpp |
FBindingsBuffer * GetBindingsBuffer
(
const void * ID,
const FName MeshName,
const int32 LodIndex
)