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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/FChaosFleshDeformableGPUManager > API/Plugins/ChaosFleshEngine/FChaosFleshDeformableGPUManager/FBindingsBuffer
Description
Update local sparse vertices buffer from dense vertices, and uploads to GPU. Returns true_ if DenseVertex_ differs from prior values.
| Name | UpdateVertices |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosFleshDeformerBufferManager.h |
| Include Path | #include "ChaosFlesh/ChaosFleshDeformerBufferManager.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosFleshDeformerBufferManager.cpp |
bool UpdateVertices
(
const TArray < FVector3f > & DenseVertex
)