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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/DataInterfaces > API/Plugins/ChaosFleshEngine/DataInterfaces/FDIFleshDeformerProviderProxy
- FComputeDataProviderRenderProxy::GatherPermutations()
- FDIFleshDeformerProviderProxy::GatherPermutations()
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/DataInterfaces/DIFleshDeformer.h |
| Include | #include "DataInterfaces/DIFleshDeformer.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/DataInterfaces/DIFleshDeformer.cpp |
virtual void GatherPermutations
&40;
FPermutationData & InOutPermutationData
&41; const
Remarks
Gathers permutation bits for each invocation. This is called before any calls to AllocateResources() because we validate all requested shaders before doing any further work.