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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh > API/Plugins/ChaosFleshEngine/ChaosFlesh/UFleshAsset
Syntax
TSharedPtr< FFleshCollection, ESPMode::ThreadSafe > FleshCollection
Remarks
FleshCollection
The FleshCollection stores all the user per-particle properties for the asset. This is used for simulation and artists configuration. Only edit the FleshCollection using its Edit object. For example;
{ FFleshAssetEdit EditObject = UFleshAsset->EditCollection(); if( TSharedPtr