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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh > API/Plugins/ChaosFleshEngine/ChaosFlesh/UDeformableTetrahedralComponent
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- UPrimitiveComponent::OnRegister()
- UDeformableTetrahedralComponent::OnRegister()
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableTetrahedralComponent.h |
| Include | #include "ChaosFlesh/ChaosDeformableTetrahedralComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosDeformableTetrahedralComponent.cpp |
virtual void OnRegister()
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.