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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh > API/Plugins/ChaosFleshEngine/ChaosFlesh/UDeformablePhysicsComponent
- UActorComponent::OnDestroyPhysicsState()
- UPrimitiveComponent::OnDestroyPhysicsState()
- UDeformablePhysicsComponent::OnDestroyPhysicsState()
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformablePhysicsComponent.h |
| Include | #include "ChaosFlesh/ChaosDeformablePhysicsComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosDeformablePhysicsComponent.cpp |
virtual void OnDestroyPhysicsState()
Remarks
Used to shut down and physics engine structure for this component