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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UDeformablePhysicsComponent
- UDeformableTetrahedralComponent
- UDeformableGameplayComponent
- UFleshComponent
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableGameplayComponent.h |
| Include | #include "ChaosFlesh/ChaosDeformableGameplayComponent.h" |
Syntax
UCLASS&40;Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class UDeformableGameplayComponent : public UDeformableTetrahedralComponent
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayColllisions | GameplayColllisions |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDeformableGameplayComponent
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DetectEnvironmentCollisions
(
const int32 MaxNumTests, |
DetectEnvironmentCollisions |
Overridden from UDeformablePhysicsComponent
| Type | Name | Description | |
|---|---|---|---|
| void |