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Unreal Engine C++ API Reference > Plugins > ChaosFleshEngine > ChaosFlesh > FIndexArrayBufferWithSRV > Init
References
Module | ChaosFleshEngine |
Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableGPUBuffers.h |
Include | #include "ChaosFlesh/ChaosDeformableGPUBuffers.h" |
Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosDeformableGPUBuffers.cpp |
void Init
&40;
const int32 &42; InArray,
const int32 Num
&41;
Remarks
Convert float to uint8 with clamping, and optionaly shifting via `MultOffset_.