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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosCache > API/Plugins/ChaosFleshEngine/ChaosCache/FFleshCacheAdapter
- FComponentCacheAdapter::InitializeForPlayback()
- FFleshCacheAdapter::InitializeForPlayback()
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosCache/FleshComponentCacheAdapter.h |
| Include | #include "ChaosCache/FleshComponentCacheAdapter.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosCache/FleshComponentCacheAdapter.cpp |
virtual bool InitializeForPlayback
&40;
UPrimitiveComponent &42; InComponent,
UChaosCache &42; InCache,
float InTime
&41;
Remarks
Called from the game thread to initialize a component and cache ready to playback a cache
Parameters
| Name | Description |
|---|---|
| InComponent | Target component to initialize |
| InCache | Target cache to initialize |
| InTime | Time from cache start to evaluate initial conditions |