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| Name | ADeformableSolverActor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableSolverActor.h |
| Include Path | #include "ChaosFlesh/ChaosDeformableSolverActor.h" |
Syntax
UCLASS ()
class ADeformableSolverActor :
public AActor ,
public IDeformableInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ADeformableSolverActor
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADeformableSolverActor
(
const FObjectInitializer& ObjectInitializer |
ChaosFlesh/ChaosDeformableSolverActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SolverComponent | TObjectPtr< UDeformableSolverComponent > | ChaosFlesh/ChaosDeformableSolverActor.h |
|
|
| SpriteComponent | TObjectPtr< UBillboardComponent > | Display icon in the editor | ChaosFlesh/ChaosDeformableSolverActor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ChaosFlesh/ChaosDeformableSolverActor.h | |||
| ChaosFlesh/ChaosDeformableSolverActor.h |
Overridden from IDeformableInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
ChaosFlesh/ChaosDeformableSolverActor.h |