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API > API/Plugins > API/Plugins/ChaosFleshEditor
The public interface to this module
| Name | IChaosFleshEditorPlugin |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Public/ChaosFlesh/ChaosFleshEditorPlugin.h |
| Include Path | #include "ChaosFlesh/ChaosFleshEditorPlugin.h" |
Syntax
class IChaosFleshEditorPlugin : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChaosDeformableSolverAssetActions | FAssetTypeActions_ChaosDeformableSolver * | Asset actions for new asset types. | ChaosFlesh/ChaosFleshEditorPlugin.h | |
| EditorCommands | TArray< IConsoleObject * > | ChaosFlesh/ChaosFleshEditorPlugin.h | ||
| StyleSet | TSharedPtr< FSlateStyleSet > | Styleset for flesh tool brushes/fonts etc. | ChaosFlesh/ChaosFleshEditorPlugin.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FSlateStyleSet > GetStyleSet() |
ChaosFlesh/ChaosFleshEditorPlugin.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
ChaosFlesh/ChaosFleshEditorPlugin.h | ||
virtual void StartupModule() |
ChaosFlesh/ChaosFleshEditorPlugin.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IChaosFleshEditorPlugin & Get () |
Singleton-like access to this module's interface. | ChaosFlesh/ChaosFleshEditorPlugin.h | |
static const ISlateStyle * GetEditorStyle() |
ChaosFlesh/ChaosFleshEditorPlugin.h | ||
static FName GetEditorStyleName() |
ChaosFlesh/ChaosFleshEditorPlugin.h | ||
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | ChaosFlesh/ChaosFleshEditorPlugin.h |