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API > API/Plugins > API/Plugins/ChaosFleshEditor
The public interface to this module
| Name | FChaosFleshCommands |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Public/ChaosFlesh/Cmd/ChaosFleshCommands.h |
| Include Path | #include "ChaosFlesh/Cmd/ChaosFleshCommands.h" |
Syntax
class FChaosFleshCommands
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CreateGeometryCache
(
const TArray< FString >& Args, |
Create GeometryCache asset from a cached flesh simulation. | ChaosFlesh/Cmd/ChaosFleshCommands.h | |
| Commmand invoked from "FChaosDeformableCommands.FindHighAspectRatioTetrahedra", uses the selected FleshComponent and outputs tetrahedra indices to the log. | ChaosFlesh/Cmd/ChaosFleshCommands.h | ||
| Import file. | ChaosFlesh/Cmd/ChaosFleshCommands.h |