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Extract a named float array from the results of an ImportGEO node.
| Name | FExtractGEOFloatVector |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshDeprecatedNodes/Public/Dataflow/ChaosFleshImportGEO.h |
| Include Path | #include "Dataflow/ChaosFleshImportGEO.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh, Deprecated="5.4"))
struct FExtractGEOFloatVector : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FExtractGEOFloatVector
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExtractGEOFloatVector
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/ChaosFleshImportGEO.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | TArray< float > | Output value. | Dataflow/ChaosFleshImportGEO.h |
|
| VarName | DATAFLOW_NODE_DEFINE_INTERNAL(FExtractGEOFloatVector, "ExtractGEOFloatVector", "Flesh", "") public FString | FloatVectorVars output from ImportGEO node. | Dataflow/ChaosFleshImportGEO.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/ChaosFleshImportGEO.h |