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API > API/Plugins > API/Plugins/ChaosClothAssetTools > API/Plugins/ChaosClothAssetTools/ChaosClothAsset > API/Plugins/ChaosClothAssetTools/ChaosClothAsset/FClothPatternToDynamicMesh > API/Plugins/ChaosClothAssetTools/ChaosClothAsset/FClothPatternToDynamicMesh/Convert
References
| Module | ChaosClothAssetTools |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetTools/Public/ChaosClothAsset/ClothPatternToDynamicMesh.h |
| Include | #include "ChaosClothAsset/ClothPatternToDynamicMesh.h" |
| Source | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetTools/Private/ChaosClothAsset/ClothPatternToDynamicMesh.cpp |
void Convert
(
const TSharedRef < const FManagedArrayCollection > ClothCollection,
int32 PatternIndex,
EClothPatternVertexType VertexDataType,
UE::Geometry::FDynamicMesh3 & MeshOut,
bool bDisableAttributes
)