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API > API/Plugins > API/Plugins/ChaosClothAssetEngine > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset/UChaosClothAsset
References
| Module | ChaosClothAssetEngine |
| Header | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAsset.h |
| Include | #include "ChaosClothAsset/ClothAsset.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAssetEngine/Private/ChaosClothAsset/ClothAsset.cpp |
void UpdateSkeletonFromCollection
(
bool bRebuildModels
)
Remarks
Set the skeleton asset using the LOD0 reference skeleton of the skeletal mesh specified in the cloth collection, or set a default reference skeleton if there isn't any.
Parameters
| Name | Description |
|---|---|
| bRebuildModels | Whether to rebuild the simulation and rendering models (editor builds only). |