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API > API/Plugins > API/Plugins/ChaosClothAssetEngine > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset/UChaosClothAsset
- USkinnedAsset::GetActiveSocketList()
- UChaosClothAsset::GetActiveSocketList()
References
| Module | ChaosClothAssetEngine |
| Header | /Engine/Plugins/Experimental/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAsset.h |
| Include | #include "ChaosClothAsset/ClothAsset.h" |
virtual TArray< class USkeletalMeshSocket &42; > GetActiveSocketList&40;&41; const
Remarks
Returns the "active" socket list - all sockets from this mesh plus all non-duplicates from the skeleton Const ref return value as this cannot be modified externally