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API > API/Plugins > API/Plugins/ChaosClothAssetEngine > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset > API/Plugins/ChaosClothAssetEngine/ChaosClothAsset/UChaosClothAsset
- UObject::BeginDestroy()
- UStreamableRenderAsset::BeginDestroy()
- UChaosClothAsset::BeginDestroy()
References
| Module | ChaosClothAssetEngine |
| Header | /Engine/Plugins/Experimental/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAsset.h |
| Include | #include "ChaosClothAsset/ClothAsset.h" |
| Source | /Engine/Plugins/Experimental/ChaosClothAsset/Source/ChaosClothAssetEngine/Private/ChaosClothAsset/ClothAsset.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.