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API > API/Plugins > API/Plugins/ChaosClothAssetEditorTools > API/Plugins/ChaosClothAssetEditorTools/IChaosClothAssetEditorToolBuilde-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetSupportedViewModes
(
TArray< UE::Chaos::ClothAsset::EClothPatternVertexType >& Modes |
ChaosClothAsset/ClothEditorToolBuilders.h | ||
void GetSupportedViewModes
(
const UDataflowContextObject& ContextObject, |
Returns all Construction View modes that this tool can operate in. | ChaosClothAsset/ClothEditorToolBuilders.h |
GetSupportedViewModes(TArray< UE::Chaos::ClothAsset::EClothPatternVertexType > &)
| Name | GetSupportedViewModes |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothEditorToolBuilders.h |
| Include Path | #include "ChaosClothAsset/ClothEditorToolBuilders.h" |
virtual void GetSupportedViewModes
(
TArray < UE::Chaos::ClothAsset::EClothPatternVertexType > & Modes
) const
GetSupportedViewModes(const UDataflowContextObject &, TArray< UE::Chaos::ClothAsset::EClothPatternVertexType > &)
Description
Returns all Construction View modes that this tool can operate in. The first element should be the preferred mode to switch to if necessary.
| Name | GetSupportedViewModes |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothEditorToolBuilders.h |
| Include Path | #include "ChaosClothAsset/ClothEditorToolBuilders.h" |
void GetSupportedViewModes
(
const UDataflowContextObject & ContextObject,
TArray < UE::Chaos::ClothAsset::EClothPatternVertexType > & Modes
) const