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API > API/Plugins > API/Plugins/ChaosClothAssetEditorTools > API/Plugins/ChaosClothAssetEditorTools/ChaosClothAsset > API/Plugins/ChaosClothAssetEditorTools/ChaosClothAsset/UClothMeshSelect-
- IChaosClothAssetEditorToolBuilder::GetSupportedViewModes()
- UClothMeshSelectionToolBuilder::GetSupportedViewModes()
References
| Module | ChaosClothAssetEditorTools |
| Header | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothMeshSelectionTool.h |
| Include | #include "ChaosClothAsset/ClothMeshSelectionTool.h" |
| Source | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Private/ChaosClothAsset/ClothMeshSelectionTool.cpp |
virtual void GetSupportedViewModes
&40;
TArray< UE::Chaos::ClothAsset::EClothPatternVertexType > & Modes
&41; const
Remarks
Returns all Construction View modes that this tool can operate in. The first element should be the preferred mode to switch to if necessary.