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API > API/Plugins > API/Plugins/ChaosClothAssetEditorTools > API/Plugins/ChaosClothAssetEditorTools/ChaosClothAsset > API/Plugins/ChaosClothAssetEditorTools/ChaosClothAsset/UClothEditorWeig-_1
- UMeshSculptToolBase::CommitResult()
- UClothEditorWeightMapPaintTool::CommitResult()
References
| Module | ChaosClothAssetEditorTools |
| Header | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothWeightMapPaintTool.h |
| Include | #include "ChaosClothAsset/ClothWeightMapPaintTool.h" |
| Source | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Private/ChaosClothAsset/ClothWeightMapPaintTool.cpp |
virtual void CommitResult
&40;
UBaseDynamicMeshComponent &42; Component,
bool bModifiedTopology
&41;
Remarks
Subclass can override this to change what results are written. Default is to apply a default vertex positions update to the target object.