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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
| |
|
| Name |
FChaosClothAssetTetherGenerationSet |
| Type |
struct |
| Header File |
/Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationLongRangeAttachmentConfigNode.h |
| Include Path |
#include "ChaosClothAsset/SimulationLongRangeAttachmentConfigNode.h" |
Syntax
USTRUCT ()
struct FChaosClothAssetTetherGenerationSet
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CustomDynamicEndSet |
FChaosClothAssetConnectableIStringValue |
Set of Dynamic vertices that will attach to the closest vertex in FixedEndSelection. |
ChaosClothAsset/SimulationLongRangeAttachmentConfigNode.h |
- EditAnywhere
- Category="Long Range Attachment Properties"
|
| CustomFixedEndSet |
FChaosClothAssetConnectableIStringValue |
Set of Kinematic vertices that tethers will attach to. |
ChaosClothAsset/SimulationLongRangeAttachmentConfigNode.h |
- EditAnywhere
- Category="Long Range Attachment Properties"
|