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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Reverse the geometry's normals or/and winding order of the simulation or/and render meshes stored in the cloth collection.
| Name | FChaosClothAssetReverseNormalsNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/ReverseNormalsNode.h |
| Include Path | #include "ChaosClothAsset/ReverseNormalsNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetReverseNormalsNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetReverseNormalsNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosClothAssetReverseNormalsNode
(
const UE::Dataflow::FNodeParameters& InParam, |
ChaosClothAsset/ReverseNormalsNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bReverseRenderMeshNormals | bool | Whether to reverse the render mesh normals. | ChaosClothAsset/ReverseNormalsNode.h |
|
| bReverseRenderMeshWindingOrder | bool | Whether to reverse the render mesh triangles' winding order. | ChaosClothAsset/ReverseNormalsNode.h |
|
| bReverseSimMeshNormals | bool | Whether to reverse the simulation mesh normals. | ChaosClothAsset/ReverseNormalsNode.h |
|
| bReverseSimMeshWindingOrder | bool | Whether to reverse the simulation mesh triangles' winding order. | ChaosClothAsset/ReverseNormalsNode.h |
|
| Collection | FManagedArrayCollection | ChaosClothAsset/ReverseNormalsNode.h |
|
|
| RenderPatterns | TArray< int32 > | List of render patterns to apply the operation on. All patterns will be used if left empty. | ChaosClothAsset/ReverseNormalsNode.h |
|
| SimPatterns | TArray< int32 > | List of sim patterns to apply the operation on. All patterns will be used if left empty. | ChaosClothAsset/ReverseNormalsNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetReverseNormalsNode, |
ChaosClothAsset/ReverseNormalsNode.h | ||
FName
(
"FClothCollection" |
ChaosClothAsset/ReverseNormalsNode.h |