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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Refresh structure for push button customization. Import an existing Cloth Asset into the graph.
| Name | FChaosClothAssetImportNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/ImportNode.h |
| Include Path | #include "ChaosClothAsset/ImportNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetImportNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetImportNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_ENABLE_DEPRECATION_WARNINGS FChaosClothAssetImportNode
(
const UE::Dataflow::FNodeParameters& InParam, |
ChaosClothAsset/ImportNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClothAsset | TObjectPtr< const UChaosClothAsset > | The Cloth Asset to import into a collection. | ChaosClothAsset/ImportNode.h |
|
| Collection | FManagedArrayCollection | ChaosClothAsset/ImportNode.h |
|
|
| ImportLod | int32 | The LOD to import into the collection. Only one LOD can be imported at a time. | ChaosClothAsset/ImportNode.h |
|
| Reimport | FDataflowFunctionProperty | Reimport the imported cloth asset. | ChaosClothAsset/ImportNode.h |
|
| ReimportAsset | PRAGMA_DISABLE_DEPRECATION_WARNINGS FChaosClothAssetImportNodeRefreshAsset | ChaosClothAsset/ImportNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_ENABLE_DEPRECATION_WARNINGS DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetImportNode, |
ChaosClothAsset/ImportNode.h | ||
PRAGMA_ENABLE_DEPRECATION_WARNINGS FName
(
"FClothCollection" |
ChaosClothAsset/ImportNode.h |