Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
| |
|
| Name |
FChaosClothAssetImportFilePath |
| Type |
struct |
| Header File |
/Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/ImportFilePath.h |
| Include Path |
#include "ChaosClothAsset/ImportFilePath.h" |
Syntax
USTRUCT ()
struct FChaosClothAssetImportFilePath
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ChaosClothAsset/ImportFilePath.h |
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ChaosClothAsset/ImportFilePath.h |
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Typedefs
| Name |
Type |
Remarks |
Include Path |
| FDelegate |
TBaseDelegate_OneParam< void, UE::Dataflow::FContext & > |
|
ChaosClothAsset/ImportFilePath.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bForceReimport |
bool |
|
ChaosClothAsset/ImportFilePath.h |
|
| FilePath |
FString |
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ChaosClothAsset/ImportFilePath.h |
- EditAnywhere
- Category="Import File Path"
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Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Delegate |
FDelegate |
|
ChaosClothAsset/ImportFilePath.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Execute
(
UE::Dataflow::FContext& Context
) const
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|
ChaosClothAsset/ImportFilePath.h |
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