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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Resolve extreme deformation properties configuration node.
| Name | FChaosClothAssetSimulationResolveExtremeDeformationConfigNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h |
| Include Path | #include "ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSimulationResolveExtremeDeformationConfigNode : public FChaosClothAssetSimulationBaseConfigNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetSimulationBaseConfigNode → FChaosClothAssetSimulationResolveExtremeDeformationConfigNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosClothAssetSimulationResolveExtremeDeformationConfigNode
(
const UE::Dataflow::FNodeParameters& InParam, |
ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExtremeDeformationEdgeRatioThreshold | float | Edges deformed above this threshold will trigger position reset. | ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h |
|
| ExtremeDeformationVertexSelection | FString | The name of the extreme deformation vertex set generated by this node. | ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetSimulationResolveExtremeDeformationConfigNode, |
Vertex Selection to check for extreme deformations | ChaosClothAsset/SimulationResolveExtremeDeformationConfigNode.h |