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Simulation Morph Target configuration node. This node is necessary to set sim morph targets (e.g., via BP interactor)
| Name | FChaosClothAssetSimulationMorphTargetConfigNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationMorphTargetConfigNode.h |
| Include Path | #include "ChaosClothAsset/SimulationMorphTargetConfigNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSimulationMorphTargetConfigNode : public FChaosClothAssetSimulationBaseConfigNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetSimulationBaseConfigNode → FChaosClothAssetSimulationMorphTargetConfigNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL(FChaosClothAssetSimulationMorphTargetConfigNode, "SimulationMorphTargetConfig", "Cloth", "Cloth Simulation Morph Target Config") public FChaosClothAssetSimulationMorphTargetConfigNode
(
const UE::Dataflow::FNodeParameters& InParam, |
The name of the active sim morph target | ChaosClothAsset/SimulationMorphTargetConfigNode.h |