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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Data to procedurally generate ClothVertexSpring Constraints.
| Name | FChaosClothAssetSimulationClothVertexSpringConstructionSet |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationClothVertexSpringConfigNode.h |
| Include Path | #include "ChaosClothAsset/SimulationClothVertexSpringConfigNode.h" |
Syntax
USTRUCT ()
struct FChaosClothAssetSimulationClothVertexSpringConstructionSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConstructionMethod | EChaosClothAssetClothVertexSpringConstructionMethod | Construction method used to connect sources and targets | ChaosClothAsset/SimulationClothVertexSpringConfigNode.h |
|
| SourceVertexSelection | FChaosClothAssetConnectableIStringValue | Source Vertex Set | ChaosClothAsset/SimulationClothVertexSpringConfigNode.h |
|
| TargetVertexSelection | FChaosClothAssetConnectableIStringValue | Target Vertex Set | ChaosClothAsset/SimulationClothVertexSpringConfigNode.h |
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