Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
| |
|
| Name |
EChaosClothAssetWeightMapTransferType |
| Type |
enum |
| Header File |
/Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/AddWeightMapNode.h |
| Include Path |
#include "ChaosClothAsset/AddWeightMapNode.h" |
Syntax
enum EChaosClothAssetWeightMapTransferType
{
UMETA =(DisplayName = "Use 2D Sim Mesh"),
UMETA =(DisplayName = "Use 3D Sim Mesh"),
}
Values
| Name |
Remarks |
| UMETA |
Transfer weight maps from the 2D simulation mesh (pattern against pattern). |
| UMETA |
Transfer weight maps from the 3D simulation mesh (rest mesh against rest mesh). |