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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Which mesh to update with the corresponding weight map
| Name | EChaosClothAssetWeightMapMeshType |
| Type | enum |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/AddWeightMapNode.h |
| Include Path | #include "ChaosClothAsset/AddWeightMapNode.h" |
Syntax
enum EChaosClothAssetWeightMapMeshType
{
Simulation,
Render,
Both,
}
Values
| Name | Remarks |
|---|---|
| Simulation | |
| Render | |
| Both |