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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset/FChaosClothAsset-_41
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Weighted Value"&41;
bool bIsAnimatable
Remarks
Whether the property can ever be updated/animated in real time. This could make the simulation takes more CPU time, even more so if the weight maps needs updating.