Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetCopySimulationToRenderMeshNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/CopySimulationToRenderMeshNode.h |
| Include | #include "ChaosClothAsset/CopySimulationToRenderMeshNode.h" |
Syntax
USTRUCT&40;Meta&61;&40;DataflowCloth&41;&41;
struct FChaosClothAssetCopySimulationToRenderMeshNode : public FDataflowNode
Remarks
Copy the simulation mesh to the render mesh to be able to render the simulation mesh, or when not using a different mesh for rendering.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bGenerateSingleRenderPattern | Generate a single render pattern rather than a render pattern per sim pattern. | |
| FManagedArrayCollection | Collection | ||
| TObjectPtr< const UMaterialInterface > | Material | New material for the render mesh. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetCopySimulationToRenderMeshNode
(
const Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | |||
| FName | |||
| FString | StaticTags () |
||
| FString | |||
| FName | StaticType () |
Overridden from FDataflowNode
| Type | Name | Description | |
|---|---|---|---|
| FName | GetCategory () |
||
| FName | |||
| FString | GetTags () |
||
| FName | GetType () |
||
| bool | |||
| FStructOnScope * | |||
| void | SerializeInternal
(
FArchive& Ar |
Struct Support | |
| const UScriptStruct * |