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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset/FChaosClothAsset-_17
- FGCObject::AddReferencedObjects()
- FChaosClothAssetSimulationDefaultConfigNode::AddReferencedObjects()
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationDefaultConfigNode.h |
| Include | #include "ChaosClothAsset/SimulationDefaultConfigNode.h" |
| Source | /Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Private/ChaosClothAsset/SimulationDefaultConfigNode.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.
Parameters
| Name | Description |
|---|---|
| Collector | The collector of referenced objects. |