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API > API/Plugins > API/Plugins/ChaosClothAsset > API/Plugins/ChaosClothAsset/FClothGeometryTools
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ConvertSelectionToNewGroupType
(
const TSharedRef< const FManagedArrayCollection >& ClothCollection, |
Get a copy of the selection, converting to the desired group if possible. | ChaosClothAsset/ClothGeometryTools.h | |
static bool ConvertSelectionToNewGroupType
(
const TSharedRef< const FManagedArrayCollection >& ClothCollection, |
Get a copy of the selection, converting to the desired group if possible. | ChaosClothAsset/ClothGeometryTools.h |
ConvertSelectionToNewGroupType(const TSharedRef< const FManagedArrayCollection > &, const FName &, const FName &, TSet< int32 > &)
Description
Get a copy of the selection, converting to the desired group if possible. Currently only conversions between vertex and face components on the same mesh type are supported.
| Name | ConvertSelectionToNewGroupType |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Public/ChaosClothAsset/ClothGeometryTools.h |
| Include Path | #include "ChaosClothAsset/ClothGeometryTools.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Private/ChaosClothAsset/ClothGeometryTools.cpp |
static bool ConvertSelectionToNewGroupType
(
const TSharedRef < const FManagedArrayCollection > & ClothCollection,
const FName & SelectionName,
const FName & GroupName,
TSet< int32 > & OutSelectionSet
)
success (will return false if the selection is not found or conversion is not possible)
Parameters
| Name | Remarks |
|---|---|
| ClothCollection | to query |
| SelectionName | the selection name |
| GroupName | the group name |
| OutSelectionSet | copy of the selection. Unchanged when function returns false. |
ConvertSelectionToNewGroupType(const TSharedRef< const FManagedArrayCollection > &, const FName &, const FName &, bool, TSet< int32 > &)
Description
Get a copy of the selection, converting to the desired group if possible. Currently only conversions between vertex and face components on the same mesh type are supported.
| Name | ConvertSelectionToNewGroupType |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Public/ChaosClothAsset/ClothGeometryTools.h |
| Include Path | #include "ChaosClothAsset/ClothGeometryTools.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Private/ChaosClothAsset/ClothGeometryTools.cpp |
static bool ConvertSelectionToNewGroupType
(
const TSharedRef < const FManagedArrayCollection > & ClothCollection,
const FName & SelectionName,
const FName & GroupName,
bool bSecondarySelection,
TSet< int32 > & OutSelectionSet
)
success (will return false if the selection is not found or conversion is not possible)
Parameters
| Name | Remarks |
|---|---|
| ClothCollection | to query |
| SelectionName | the selection name |
| GroupName | the group name |
| bSecondarySelection | get the secondary selection |
| OutSelectionSet | copy of the selection. Unchanged when function returns false. |