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API > API/Plugins > API/Plugins/ChaosCloth > API/Plugins/ChaosCloth/FClothingSimulationSolver
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetReferenceVelocityScale
(
uint32 GroupId, |
ChaosCloth/ChaosClothingSimulationSolver.h | ||
void SetReferenceVelocityScale
(
uint32 GroupId, |
Set the amount of velocity allowed to filter from the given change in reference space transform, including local simulation space. | ChaosCloth/ChaosClothingSimulationSolver.h |
SetReferenceVelocityScale(uint32, const FRigidTransform3 &, const FRigidTransform3 &, const TVec3< FRealSingle > &, FRealSingle, FRealSingle, FRealSingle, bool)
| Name | SetReferenceVelocityScale |
| Type | function |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingSimulationSolver.h |
| Include Path | #include "ChaosCloth/ChaosClothingSimulationSolver.h" |
void SetReferenceVelocityScale
(
uint32 GroupId,
const FRigidTransform3 & OldReferenceSpaceTransform,
const FRigidTransform3 & ReferenceSpaceTransform,
const TVec3< FRealSingle > & LinearVelocityScale,
FRealSingle AngularVelocityScale,
FRealSingle FictitiousAngularScale,
FRealSingle MaxVelocityScale,
bool bDisableFictitiousForces
)
SetReferenceVelocityScale(uint32, const FRigidTransform3 &, const FRigidTransform3 &, TVec3< FReal > &, TVec3< FReal > &, const EChaosSoftsSimulationSpace, const TVec3< FRealSingle > &, const TVec3< FRealSingle > &, const TVec3< FRealSingle > &, FRealSingle, FRealSingle, FRealSingle, FRealSingle, FRealSingle, bool)
Description
Set the amount of velocity allowed to filter from the given change in reference space transform, including local simulation space. NOTE: Force-based solver does not apply FictitiousAngularScale here. It's applied directly via the PropertyCollection.
| Name | SetReferenceVelocityScale |
| Type | function |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingSimulationSolver.h |
| Include Path | #include "ChaosCloth/ChaosClothingSimulationSolver.h" |
| Source | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothingSimulationSolver.cpp |
void SetReferenceVelocityScale
(
uint32 GroupId,
const FRigidTransform3 & OldReferenceSpaceTransform,
const FRigidTransform3 & ReferenceSpaceTransform,
TVec3< FReal > & InOutAppliedReferenceVelocity,
TVec3< FReal > & InOutAppliedReferenceAngularVelocity,
const EChaosSoftsSimulationSpace VelocityScaleSpace,
const TVec3< FRealSingle > & LinearVelocityScale,
const TVec3< FRealSingle > & MaxLinearVelocity,
const TVec3< FRealSingle > & MaxLinearAcceleration,
FRealSingle AngularVelocityScale,
FRealSingle MaxAngularVelocity,
FRealSingle MaxAngularAcceleration,
FRealSingle FictitiousAngularScale,
FRealSingle MaxVelocityScale,
bool bDisableFictitiousForces
)