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API > API/Plugins > API/Plugins/ChaosCloth > API/Plugins/ChaosCloth/FClothingSimulationMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool WrapDeformLOD
(
int32 PrevLODIndex, |
Deform the specified positions to match the shape of the previous LOD. | ChaosCloth/ChaosClothingSimulationMesh.h | |
bool WrapDeformLOD
(
int32 PrevLODIndex, |
ChaosCloth/ChaosClothingSimulationMesh.h | ||
bool WrapDeformLOD
(
int32 PrevLODIndex, |
Deform the specified positions and transfer velocities to match the dynamics of the previous LOD. | ChaosCloth/ChaosClothingSimulationMesh.h |
WrapDeformLOD(int32, int32, const Softs::FSolverVec3 , const Softs::FSolverVec3 , Softs::FSolverVec3 *)
Description
Deform the specified positions to match the shape of the previous LOD.
| Name | WrapDeformLOD |
| Type | function |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingSimulationMesh.h |
| Include Path | #include "ChaosCloth/ChaosClothingSimulationMesh.h" |
bool WrapDeformLOD
(
int32 PrevLODIndex,
int32 LODIndex,
const Softs::FSolverVec3 * Normals,
const Softs::FSolverVec3 * Positions,
Softs::FSolverVec3 * OutPositions
) const
WrapDeformLOD(int32, int32, const TConstArrayView< Softs::FSolverVec3 > &, const TConstArrayView< Softs::FSolverVec3 > &, TArrayView< Softs::FSolverVec3 > &, TArrayView< Softs::FSolverVec3 > &)
| Name | WrapDeformLOD |
| Type | function |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingSimulationMesh.h |
| Include Path | #include "ChaosCloth/ChaosClothingSimulationMesh.h" |
| Source | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothingSimulationMesh.cpp |
bool WrapDeformLOD
(
int32 PrevLODIndex,
int32 LODIndex,
const TConstArrayView< Softs::FSolverVec3 > & Positions,
const TConstArrayView< Softs::FSolverVec3 > & Normals,
TArrayView < Softs::FSolverVec3 > & OutPositions,
TArrayView < Softs::FSolverVec3 > & OutNormals
) const
WrapDeformLOD(int32, int32, const Softs::FSolverVec3 , const Softs::FPAndInvM , const Softs::FSolverVec3 , Softs::FPAndInvM , Softs::FSolverVec3 , Softs::FSolverVec3 )
Description
Deform the specified positions and transfer velocities to match the dynamics of the previous LOD.
| Name | WrapDeformLOD |
| Type | function |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingSimulationMesh.h |
| Include Path | #include "ChaosCloth/ChaosClothingSimulationMesh.h" |
| Source | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothingSimulationMesh.cpp |
bool WrapDeformLOD
(
int32 PrevLODIndex,
int32 LODIndex,
const Softs::FSolverVec3 * Normals,
const Softs::FPAndInvM * PositionAndInvMs,
const Softs::FSolverVec3 * Velocities,
Softs::FPAndInvM * OutPositionAndInvMs0,
Softs::FSolverVec3 * OutPositions1,
Softs::FSolverVec3 * OutVelocities
) const