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API > API/Plugins > API/Plugins/ChaosCloth
| Name | FClothingCacheSchema |
| Type | struct |
| Header File | /Engine/Plugins/ChaosCloth/Source/ChaosCloth/Public/ChaosCloth/ChaosClothingCacheSchema.h |
| Include Path | #include "ChaosCloth/ChaosClothingCacheSchema.h" |
Syntax
struct FClothingCacheSchema
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PositionXName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| PositionYName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| PositionZName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| ReferenceTransformsName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| VelocityXName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| VelocityYName | const FName | ChaosCloth/ChaosClothingCacheSchema.h | |
| VelocityZName | const FName | ChaosCloth/ChaosClothingCacheSchema.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool CacheIsValidForPlayback
(
UChaosCache* InCache |
ChaosCloth/ChaosClothingCacheSchema.h | ||
static void LoadCacheData
(
UChaosCache* InCache, |
ChaosCloth/ChaosClothingCacheSchema.h | ||
static void PlaybackPreSolve
(
UChaosCache& InCache, |
This should only be called from the ClothSolver as a PreSolve callback (when it is safe to write directly to ClothSolver data) | ChaosCloth/ChaosClothingCacheSchema.h | |
static void RecordPostSolve
(
const FClothingSimulationSolver& ClothSolver, |
This should only be called from the ClothSolver as a PostSolve callback (when it is safe to read directly from ClothSolver data) | ChaosCloth/ChaosClothingCacheSchema.h |