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API > API/Plugins > API/Plugins/ChaosCaching
| Name | FEnableStateEvent |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
| Include Path | #include "Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h" |
Syntax
USTRUCT ()
struct FEnableStateEvent : public FCacheEventBase
Inheritance Hierarchy
- FCacheEventBase → FEnableStateEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | |||
FEnableStateEvent
(
int32 InIndex, |
Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EventName | FName | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnable | bool | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Index | int32 | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |