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API > API/Plugins > API/Plugins/ChaosCaching > API/Plugins/ChaosCaching/FComponentCacheAdapter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool InitializeForPlayback
(
UPrimitiveComponent* InComponent, |
Called from the game thread to initialize a component and cache ready to playback a cache | Chaos/Adapters/CacheAdapter.h | |
virtual bool InitializeForPlayback
(
UPrimitiveComponent* InComponent, |
Chaos/Adapters/CacheAdapter.h |
InitializeForPlayback(UPrimitiveComponent , UChaosCache , float)
Description
Called from the game thread to initialize a component and cache ready to playback a cache
| Name | InitializeForPlayback |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/CacheAdapter.h |
| Include Path | #include "Chaos/Adapters/CacheAdapter.h" |
virtual bool InitializeForPlayback
(
UPrimitiveComponent * InComponent,
UChaosCache * InCache,
float InTime
)
Parameters
| Name | Remarks |
|---|---|
| InComponent | Target component to initialize |
| InCache | Target cache to initialize |
| InTime | Time from cache start to evaluate initial conditions |
InitializeForPlayback(UPrimitiveComponent *, FObservedComponent &, float)
| Name | InitializeForPlayback |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/CacheAdapter.h |
| Include Path | #include "Chaos/Adapters/CacheAdapter.h" |
| Source | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Private/Chaos/Adapters/CacheAdapter.cpp |
virtual bool InitializeForPlayback
(
UPrimitiveComponent * InComponent,
FObservedComponent & InObserved,
float InTime
)