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API > API/Plugins > API/Plugins/ChaosCaching
Chaos cache Manager spawner to create a new cache manager from the spawnable template
| Name | FChaosCacheObjectSpawner |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Sequencer/ChaosCacheObjectSpawner.h |
| Include Path | #include "Chaos/Sequencer/ChaosCacheObjectSpawner.h" |
Syntax
class FChaosCacheObjectSpawner : public FLevelSequenceActorSpawner
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosCacheObjectSpawner() |
Chaos/Sequencer/ChaosCacheObjectSpawner.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * SpawnObject
(
FMovieSceneSpawnable& Spawnable, |
Chaos/Sequencer/ChaosCacheObjectSpawner.h |
Overridden from IMovieSceneObjectSpawner
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DestroySpawnedObject
(
UObject& Object |
Chaos/Sequencer/ChaosCacheObjectSpawner.h | ||
virtual int32 GetSpawnerPriority() |
Chaos/Sequencer/ChaosCacheObjectSpawner.h | ||
virtual UClass * GetSupportedTemplateType() |
Chaos/Sequencer/ChaosCacheObjectSpawner.h | ||
virtual bool IsEditor() |
Chaos/Sequencer/ChaosCacheObjectSpawner.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IMovieSceneObjectSpawner > CreateObjectSpawner() |
Static method to create the object spawner | Chaos/Sequencer/ChaosCacheObjectSpawner.h |