Navigation
API > API/Plugins > API/Plugins/ChaosCaching
| Name | FCacheUserToken |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/ChaosCache.h |
| Include Path | #include "Chaos/ChaosCache.h" |
Syntax
struct FCacheUserToken
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/ChaosCache.h | |||
FCacheUserToken
(
FCacheUserToken&& Other |
Allow moving, invalidating the old token. | Chaos/ChaosCache.h | |
FCacheUserToken
(
const FCacheUserToken& |
Chaos/ChaosCache.h | ||
FCacheUserToken
(
bool bInOpen, |
Chaos/ChaosCache.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsOpen | bool | Chaos/ChaosCache.h | ||
| bIsRecord | bool | Chaos/ChaosCache.h | ||
| Owner | const UChaosCache * | Chaos/ChaosCache.h | ||
| UChaosCache | friend | Chaos/ChaosCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsOpen() |
Chaos/ChaosCache.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCacheUserToken & operator=
(
const FCacheUserToken& |
Chaos/ChaosCache.h | ||
FCacheUserToken & operator=
(
FCacheUserToken&& |
Chaos/ChaosCache.h |