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API > API/Plugins > API/Plugins/ChaosCaching > API/Plugins/ChaosCaching/Chaos > API/Plugins/ChaosCaching/Chaos/Sequencer > API/Plugins/ChaosCaching/Chaos/Sequencer/FChaosCacheObjectSpawner
- IMovieSceneObjectSpawner::SpawnObject()
- FLevelSequenceActorSpawner::SpawnObject()
- FChaosCacheObjectSpawner::SpawnObject()
References
| Module | ChaosCaching |
| Header | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Sequencer/ChaosCacheObjectSpawner.h |
| Include | #include "Chaos/Sequencer/ChaosCacheObjectSpawner.h" |
| Source | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Private/Chaos/Sequencer/ChaosCacheObjectSpawner.cpp |
virtual UObject &42; SpawnObject
&40;
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
&41;
Remarks
Spawn an object for the specified GUID, from the specified sequence instance. the spawned object, or nullptr on failure
Parameters
| Name | Description |
|---|---|
| Object | ID of the object to spawn |
| TemplateID | Identifier for the current template we're evaluating |
| Player | Movie scene player that is ultimately responsible for spawning the object |