Navigation
API > API/Plugins > API/Plugins/CelestialVault
TableRow Base type to describe the Creation parameters of a Basic Star Will only be used at creation time, from a proper Data Table This Struct contains the minimal needed data for a Fictional Star
| Name | FStarInputData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/CelestialVault/Source/CelestialVault/Public/CelestialDataTypes.h |
| Include Path | #include "CelestialDataTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FStarInputData : public FTableRowBase
Inheritance Hierarchy
- FTableRowBase → FStarInputData
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | Star RGB Color - Useless if computed from the B-V | CelestialDataTypes.h |
|
| DEC | double | The Star Declination in the Celestial Frame - In Degrees | CelestialDataTypes.h |
|
| DistanceInPC | double | Earth to Star distance (in Parsecs) | CelestialDataTypes.h |
|
| Magnitude | double | Star Magnitude | CelestialDataTypes.h |
|
| Name | FString | Star Name | CelestialDataTypes.h |
|
| RA | double | The Star Right Ascension in the Celestial Frame - In hours! | CelestialDataTypes.h |
|