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API > API/Plugins > API/Plugins/CascadeToNiagaraConverter > API/Plugins/CascadeToNiagaraConverter/UFXConverterUtilitiesLibrary
References
| Module | CascadeToNiagaraConverter |
| Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
| Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
| Source | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="FXConverterUtilities")
static void GetParticleModuleLightProps
(
UParticleModuleLight * ParticleModule,
bool & bOutUseInverseSquaredFalloff,
bool & bOutAffectsTranslucency,
bool & bOutPreviewLightRadius,
float & OutSpawnFraction,
UDistribution *& OutColorScaleOverLife,
UDistribution *& OutBrightnessOverLife,
UDistribution *& OutRadiusScale,
UDistribution *& OutLightExponent,
FLightingChannels & OutLightingChannels,
float & OutVolumetricScatteringIntensity,
bool & bOutHighQualityLights,
bool & bOutShadowCastingLights
)