Navigation
API > API/Plugins > API/Plugins/CascadeToNiagaraConverter
References
| Module | CascadeToNiagaraConverter |
| Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
| Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Syntax
USTRUCT&40;BlueprintInternalUseOnly&41;
struct FParticleBurstBlueprint
Remarks
BlueprintType wrapper around FParticleBurst to allow managing in blueprint/python logic.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | Count | The number of particles to burst | |
| int32 | CountLow | If >= 0, use as a range [CountLow..Count] | |
| float | Time | The time at which to burst them (0..1: emitter lifetime) |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParticleBurstBlueprint
(
const FParticleBurst& InParticleBurst |