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API > API/Plugins > API/Plugins/CaptureUtils > API/Plugins/CaptureUtils/FStopToken
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStopToken () |
Async/StopToken.h | ||
FStopToken
(
const FStopToken& InOther |
Async/StopToken.h | ||
FStopToken
(
FStopToken&& InOther |
Async/StopToken.h | ||
FStopToken
(
TWeakPtr< const FSharedState > InSharedState |
Async/StopToken.h |
FStopToken()
| Name | FStopToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureUtils/Public/Async/StopToken.h |
| Include Path | #include "Async/StopToken.h" |
FStopToken()
FStopToken(const FStopToken &)
| Name | FStopToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureUtils/Public/Async/StopToken.h |
| Include Path | #include "Async/StopToken.h" |
FStopToken
(
const FStopToken & InOther
)
FStopToken(FStopToken &&)
| Name | FStopToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureUtils/Public/Async/StopToken.h |
| Include Path | #include "Async/StopToken.h" |
FStopToken
(
FStopToken && InOther
)
FStopToken(TWeakPtr< const FSharedState >)
| Name | FStopToken |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureUtils/Public/Async/StopToken.h |
| Include Path | #include "Async/StopToken.h" |
| Source | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureUtils/Private/Async/StopToken.cpp |
FStopToken
(
TWeakPtr < const FSharedState > InSharedState
)