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API > API/Plugins > API/Plugins/CaptureProtocolStack
| Name | FRecordingStatusUpdate |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureProtocolStack/Public/Control/Messages/ControlUpdate.h |
| Include Path | #include "Control/Messages/ControlUpdate.h" |
Syntax
class FRecordingStatusUpdate : public UE::CaptureManager::FControlUpdate
Inheritance Hierarchy
- FControlUpdate → FRecordingStatusUpdate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRecordingStatusUpdate() |
Control/Messages/ControlUpdate.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRecording | bool | Control/Messages/ControlUpdate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRecording() |
Control/Messages/ControlUpdate.h |
Overridden from FControlUpdate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TProtocolResult< void > Parse
(
TSharedPtr< FJsonObject > InBody |
Control/Messages/ControlUpdate.h |