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API > API/Plugins > API/Plugins/CaptureManagerUnrealEndpoint
An immutable container for upload task information, also provides a place to tie into update delegates.
| Name | FTakeUploadTask |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerApp/Source/CaptureManagerUnrealEndpoint/Public/CaptureManagerUnrealEndpoint.h |
| Include Path | #include "CaptureManagerUnrealEndpoint.h" |
Syntax
class FTakeUploadTask
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CaptureManagerUnrealEndpoint.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FUploadComplete | TBaseDelegate_TwoParams< void, const FString &InMessage, int32 InStatusCode > | CaptureManagerUnrealEndpoint.h | |
| FUploadProgressed | TBaseDelegate_OneParam< void, double > | CaptureManagerUnrealEndpoint.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CaptureSourceID | const FGuid | CaptureManagerUnrealEndpoint.h | ||
| CaptureSourceName | const FString | CaptureManagerUnrealEndpoint.h | ||
| CompleteDelegate | FUploadComplete | CaptureManagerUnrealEndpoint.h | ||
| DataDirectory | const FString | CaptureManagerUnrealEndpoint.h | ||
| ProgressedDelegate | FUploadProgressed | CaptureManagerUnrealEndpoint.h | ||
| TakeMetadata | const FTakeMetadata | CaptureManagerUnrealEndpoint.h | ||
| TaskID | const FGuid | CaptureManagerUnrealEndpoint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUploadComplete & Complete() |
CaptureManagerUnrealEndpoint.h | ||
const FGuid & GetCaptureSourceID() |
CaptureManagerUnrealEndpoint.h | ||
const FString & GetCaptureSourceName() |
CaptureManagerUnrealEndpoint.h | ||
const FString & GetDataDirectory() |
CaptureManagerUnrealEndpoint.h | ||
const FTakeMetadata & GetTakeMetadata() |
CaptureManagerUnrealEndpoint.h | ||
const FGuid & GetTaskID() |
CaptureManagerUnrealEndpoint.h | ||
FUploadProgressed & Progressed() |
CaptureManagerUnrealEndpoint.h |