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API > API/Plugins > API/Plugins/CaptureDataConverter
| Name | FCaptureDataConverter |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerApp/Source/CaptureDataConverter/Public/CaptureDataConverter.h |
| Include Path | #include "CaptureDataConverter.h" |
Syntax
class FCaptureDataConverter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCaptureDataConverter() |
CaptureDataConverter.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FCaptureDataConverter() |
CaptureDataConverter.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FProgressReporter | TBaseDelegate_OneParam< void, double InProgress > | CaptureDataConverter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomNodes | TArray< TSharedPtr< FCaptureConvertCustomData > > | CaptureDataConverter.h | ||
| Pipeline | TSharedPtr< FCaptureManagerPipeline > | CaptureDataConverter.h | ||
| StopRequester | UE::CaptureManager::FStopRequester | CaptureDataConverter.h | ||
| SyncNodes | TArray< TSharedPtr< FCaptureConvertCustomData > > | CaptureDataConverter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCustomNode
(
TSharedPtr< FCaptureConvertCustomData > InCustomNode |
CaptureDataConverter.h | ||
void AddSyncNode
(
TSharedPtr< FCaptureConvertCustomData > InCustomNode |
CaptureDataConverter.h | ||
void Cancel() |
CaptureDataConverter.h | ||
FCaptureDataConverterResult< void > Run
(
FCaptureDataConverterParams InParams, |
CaptureDataConverter.h |