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API > API/Plugins > API/Plugins/CameraCalibrationCore > API/Plugins/CameraCalibrationCore/ULensComponent > API/Plugins/CameraCalibrationCore/ULensComponent/ApplyNodalOffset
References
| Module | CameraCalibrationCore |
| Header | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensComponent.h |
| Include | #include "LensComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Private/LensComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Lens Component", Meta&61;&40;AdvancedDisplay&61;1&41;&41;
void ApplyNodalOffset
&40;
USceneComponent &42; ComponentToOffset,
bool bUseManualInputs,
float ManualFocusInput,
float ManualZoomInput
&41;
Remarks
Manually apply nodal offset to the specified component. If bUseManualInputs is true, the input Focus and Zoom values will be used to evaluate the LensFile . If bUseManualInputs is false, the LensFile be will evaluated based on the Lens Component's evaluation mode.