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API > API/Plugins > API/Plugins/CameraCalibrationCore
Utility structure for selecting a distortion handler from the camera calibration subsystem
| Name | FDistortionHandlerPicker |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationTypes.h |
| Include Path | #include "CameraCalibrationTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FDistortionHandlerPicker
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS ~FDistortionHandlerPicker() |
Default destructor | CameraCalibrationTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DistortionProducerID | FGuid | UObject that produces the distortion state for the desired distortion handler | CameraCalibrationTypes.h |
|
| HandlerDisplayName | FString | Display name of the desired distortion handler | CameraCalibrationTypes.h |
|
| TargetCameraComponent | TObjectPtr< UCineCameraComponent > | CineCameraComponent with which the desired distortion handler is associated | CameraCalibrationTypes.h |
|